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Kinjutsu: Amazing Home Runs

Kinjutsu: Amazing Home Runs

Kinjutsu: Amazing Home Runs

Kinjutsu: Amazing Home Runs's Informations in game :
Description :Puts 1 random skill into cooldown for 15 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 1 ~ 3 turns. Increase 30% accuracy for 3 turns. (PvP Jutsu)
Category : Skills
Skill's Type :
Tooltip : Puts 1 random skill into cooldown for 15 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 1 ~ 3 turns. Increase 30% ac
Gold : 0
Token : 1000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 560
Level : 1
Cooldown : 10
Cakra Point : 10
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
mdf_cd_n_add_attention3 300

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Advance Baku shinjutsu Kinjutsu: Advance Baku shinjutsu
    Kinjutsu: Baku shinjutsu from Kumanosuke. It does no harm, but it is good enough to make enemy into Chaos status (1 turn)
  • Wind Cutter Wind Cutter
    Concentrate chakra in your hand and release a sharp cutter made from wind.
  • S53 Kinjutsu: Spirit Breaker S53 Kinjutsu: Spirit Breaker
    (Kinjutsu) Conjures ancient guiding spirits from another realm to strengthen your attack and strike the opponents vital chakra points. Reduces targets CP by 45% and causes all of targets skills suffer an additional cooldown 2 turns. (Talent skills not included)
  • Summoning: Balance Beam Blade of Cyclone Summoning: Balance Beam Blade of Cyclone
    Summons Hurricane of the SNF to use the Balance Beam Cyclone Attack.
  • Piercing Fire Dance Piercing Fire Dance
    Emit fire power from your body and spin dance towards your enemy.
  • Earth Blast Earth Blast
    Concentrates all the chakra in the fist striking giant power blast
  • Kinjutsu: Advance Phantom Impulse Kinjutsu: Advance Phantom Impulse
    (Kinjutsu) Target 15% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 15% Damage for the next 5 turns.
  • Kinjutsu: Water Bundle V Kinjutsu: Water Bundle V
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • Water Shark Swallow Water Shark Swallow
    Create a water shark to flood your enemy.
  • Kinjutsu: Armor of Narukami III Kinjutsu: Armor of Narukami III
    (Kinjutsu) Increase damage and critical chance by 15%/20%/20%; and ignore 15%/20%/20% of targets dodge. (3/3/4 turns)
  • Kinjutsu: Courage Spear Kinjutsu: Courage Spear
    (Kinjutsu) Throwing the ancient Roman's battle spear. This Taijustu is extremely accurate.
  • Nail Earth Coffin Nail Earth Coffin
    Summon nailed walls to besiege your target.
  • Kinjutsu: Headshot Kinjutsu: Headshot
    (Kinjutsu) Enemys positive status will be removed when hit and stun for 1 turn.
  • Kinjutsu: The Flute of God Killing Kinjutsu: The Flute of God Killing
    (Kinjutsu) Lock target for 2 turns when target HP is below 50%. Reduce attack damage by 100% when target HP is 50% or above.
  • S10 Kinjutsu: Eternal Iceberg S10 Kinjutsu: Eternal Iceberg
    (Kinjutsu) Binds the target with unmelting ice. Reduces target's damage and agility by 70% for 3 turns.
  • Tremor Combo Tremor Combo
    Quick hammer attack to the target. Reduce targets attack damage by 80% in 1 turn.
  • Summoning: Mastodonzord Summoning: Mastodonzord
    Summons Mastodonzord to use its Flame Cannon move to reduce targets CP by 25%.
  • Earth Spear Assassination Earth Spear Assassination
    Summon a lot of earth spines and slab into targets heart.
  • Kinjutsu: Shield of Suiten Kinjutsu: Shield of Suiten
    (Kinjutsu) Take damage by CP instead of HP (Ratio: 1CP = 2/3/3HP) (3/3/4 turns). (HP will be reduced when there is not enough CP left)
  • Kinjutsu: Halos of Olympus Kinjutsu: Halos of Olympus
    (Kinjutsu) Utilizing the power of Halos to reduce current CP (up to 50%) and remove all positive and negative status of the opponent. This Genjutsu is extremely accurate, able to use frequently with little Chakra consumption.
  • Dual Water Sphere Dual Water Sphere
    Attack your enemy with two chakra made in water spheres.
  • Kinjutsu: Throwing Shield Kinjutsu: Throwing Shield
    (Kinjutsu) Remove all positive status effect of target. Burns 10% of the targets HP for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Shadow Hundred Combo Shadow Hundred Combo
    Summon shadow clone to strike the enemy. Reduce his attack damage 15%. (3 turns)
  • Kinjutsu: Golem Protection V Kinjutsu: Golem Protection V
    (Kinjutsu) Create a mud golem to protect you from all attacks. Reducing damage by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Earth Palm Earth Palm
    Creates a Earth based palm and squelch your enemy.
  • Kinjutsu: Golem Rock Gauntlets II Kinjutsu: Golem Rock Gauntlets II
    Remove all negative status for once; reduce 25%/30% damage (2/3 turns); if any Earth Ninjutsu is used, next turn reduce 100% damage.
  • S9 Kinjutsu: Fiery Night Phoenix S9 Kinjutsu: Fiery Night Phoenix
    (Kinjutsu) Give a fiery punch to target and inflict burning. (Reduce HP by 3%) (4 turns)