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Summoning: Flaming Smash

Summoning: Flaming Smash

Summoning: Flaming Smash

Summoning: Flaming Smash's Informations in game :
Description :Summons Lava of the SNF to use the Fiery Smash on target.
Category : Skills
Skill's Type :
Gold : 1010
Token : 0
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 156
Level : 12
Cooldown : 10
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 1

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Lightning Cannon Lightning Cannon
    Fires a charged lighting to the target. Has a 50% chance to stun the target for 1 turn.
  • Kinjutsu: Wind Peace II Kinjutsu: Wind Peace II
    (Kinjutsu) Increase dodge rate by 20%/22%/22%/22%. Recover 8%/8%/9%/9% CP each turn. (Apply to whole team) (3/3/3/4 turns)
  • S34 Kinjutsu: Blood Butterfly Curse S34 Kinjutsu: Blood Butterfly Curse
    (Kinjutsu) Create bloody illusion to petrify target (4 turns) (petrified target cannot take any actions but will receive no damage, except damage over time)
  • Kinjutsu: Lightning Flash III Kinjutsu: Lightning Flash III
    (Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
  • Earth Spines Earth Spines
    Attack your enemy with spines created in mud.
  • Kinjutsu: Kagutsuchi Kimono Kinjutsu: Kagutsuchi Kimono
    (Kinjutsu) User consumes all CP and gains the Damage Absorption status (2 turns) (Convert 100% of taken damage to HP positively)
  • Kinjutsu: Five Element Phantasm Kinjutsu: Five Element Phantasm
    (Kinjutsu) Unleashes a burst of elemental chakra wave that dissipates a single positive and negative status to the target. Reduces the targets CP by up to 35%. This genjutsu is extremely accurate.
  • S71 Kinjutsu: Paranormal Shield S71 Kinjutsu: Paranormal Shield
    (Kinjutsu) Recover all CP. Reducing damage by 15%. Take damage by CP instead of HP (Ratio: 1CP = 2HP) (2 turns). (HP will be reduced when there is not enough CP left)
  • Refresh (Rank 11) Refresh (Rank 11)
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Infinite Whirlwind Breakthrough II Kinjutsu: Infinite Whirlwind Breakthrough II
    Remove all negative status for once; reduce 1 Wind Ninjutsu Cool Down on every attack the player receives (2/3 Turns).
  • S27 Kinjutsu: Ame no Futodama S27 Kinjutsu: Ame no Futodama
    (Kinjutsu) Summon Ame no Futodama to absorb everything. All enemys current CP reduce 75%.
  • Kinjutsu: Advanced Deadman Assault Kinjutsu: Advanced Deadman Assault
    (Kinjutsu) Immediately reduce target CP by 75%; and reduce his attack damage 60%. (2 turns)
  • S66 Kinjutsu: Advanced Star Fire Break S66 Kinjutsu: Advanced Star Fire Break
    (Kinjutsu) Inflicts Internal Injury and Bleeding status for 4 turns. (Disables healing and Increases damage taken by 45%)
  • Wind Cross Cut Wind Cross Cut
    Create wind blade and stab target within a fast, cross-shaped movement.
  • Bone Carnage Technique Bone Carnage Technique
    A technique combines by secret weapon and Taijutsu. Target causes bleeding effect. (Bleeding +10% damage taken for 3 turns)
  • Raising Fire Explosion Raising Fire Explosion
    Explode on target upon fire punching.
  • S21 Kinjutsu: Meridian Break Step S21 Kinjutsu: Meridian Break Step
    (Kinjutsu) Focus on targets meridian, and kick into pressure point rapidly which target fail to use Jutsu and Charge for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Fire Vortex Fire Vortex
    Releases fire vortex from ones body
  • S7 Kinjutsu: Silver Chain Bundle S7 Kinjutsu: Silver Chain Bundle
    (Kinjutsu) Lock target for 3 turns when target HP is below 50%. Reduce attack damage by 100% when target HP is 50% or above.
  • Kinjutsu: Golem Protection II Kinjutsu: Golem Protection II
    (Kinjutsu) Create a mud golem to protect you from all attacks. Reducing damage by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: Christmas Box Kinjutsu: Christmas Box
    Opens a Christmas box! Recovers 250 HP and increases damage by 45% for 2 turns.
  • Kinjutsu: Thunder Explosion Kinjutsu: Thunder Explosion
    (Kinjutsu) Coats the user with supercharged thunder. Increases critical chance and critical damage by 45%. Inflicts “Stun” status to attackers for 3 turns. (Stun: 1 turn)
  • Kinjutsu: Bunshin Chakra Fist Kinjutsu: Bunshin Chakra Fist
    (Kinjutsu) Creates a shadow bunshin and strikes your target with condensed chakra. Random Absorb Target 3 Positive Status. (Cannot absorb skills that cannot be dispersed)
  • Kinjutsu: Bunshin Attack Kinjutsu: Bunshin Attack
    (Kinjutsu) Hurls a fuuma shuriken with a deadly trick. Random Absorb Target 1 Positive Status. (Cannot absorb skills that cannot be dispersed)
  • Kinjutsu: Meteor Fire Kinjutsu: Meteor Fire
    (Kinjutsu) Target 10% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 10% Damage for the next 2 turns.
  • Kinjutsu: Benika Ichimonji Kinjutsu: Benika Ichimonji
    (Kinjutsu) Strike of ultra-high accuracy
  • Boost Lightning Fang Bomb Boost Lightning Fang Bomb
    Kick down your target in a flash.