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Kinjutsu: Lightning Flash IV

Kinjutsu: Lightning Flash IV

Kinjutsu: Lightning Flash IV

Kinjutsu: Lightning Flash IV's Informations in game :
Description :(Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
Category : Skills
Skill's Type :
Gold : 0
Token : 250
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 561
Level : 50
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 4

Tag Effect
EffectDurationAmountChance
blind2 800

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Tenson Omi Korin Kinjutsu: Tenson Omi Korin
    (Kinjutsu) Legendary Genjutsu, summon Tenson Omi Korin for a team protection. The team recover 500 HP every turn and will not be affected by any negative status (2 turns).
  • Kinjutsu: Evasion II Kinjutsu: Evasion II
    (Kinjutsu) Increase dodge chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: The Mark of God Killing Kinjutsu: The Mark of God Killing
    (Kinjutsu) Target inflicts Internal Injury and bleeding for 3 turns. (Disable healing effect and 30% bleeding)
  • Kinjutsu: Dance of Fujin III Kinjutsu: Dance of Fujin III
    (Kinjutsu) Reduce 4/4/5 cooldown turns of skills that are resting.
  • Kinjutsu: Advance Double Devil Flame Kinjutsu: Advance Double Devil Flame
    Reduce targets Max. HP & CP by 20%. This Genjutsu is extremely accurate.
  • Dual Wind Cutter Dual Wind Cutter
    Concentrate chakra in your hand and release two sharp cutters made from wind.
  • Lucky Dice Lucky Dice
    Rolls a lucky dice. Regenerates 10% of the user's max HP for 4 turns.
  • Summoning: Earth Sand River Jump Summoning: Earth Sand River Jump
    Summons Gaia of the SNF to use the Long-jump Sand Attack to cause damage to target. Opponent team is inflicted negative effect Weaken for 3 turns (Weaken: reduce 20% attack damage).
  • Kinjutsu: Ultimate Lightning Boost II Kinjutsu: Ultimate Lightning Boost II
    Remove all negative status for once; stun target 1 turn with Lightning Ninjutsu (2/3 turns).
  • Kinjutsu: Spirit Slash Kinjutsu: Spirit Slash
    (Kinjutsu) Create a giant chakra blade to cut off the targets chakra mobility. Reduce CP by 35%, increase targets skill cooldown for 1 turns.
  • Rapid Kick Rapid Kick
    A rapid strikes of kick. (Using Taijutsu reduce your HP by 5%)
  • Water Convergence Water Convergence
    Seize target in a water sphere and suffocate him.
  • Kinjutsu: Metal Crush Kinjutsu: Metal Crush
    (Kinjutsu) Inflicts bleeding status and stun target for 3 turns. (35% bleeding)
  • Kinjutsu: Archangels Fury Kinjutsu: Archangels Fury
    (Kinjutsu) Exact divine retribution with continues blow of seraphic light. Removes targets all positive status and reduces dodge rate by 50% for 3 turns.
  • S60 Kinjutsu: Advanced Spirit Fusion S60 Kinjutsu: Advanced Spirit Fusion
    (Kinjutsu) Blends own chakra with refined natural energy to bring forth a chakra barrier. Reflects 80% of the damage taken to the attacker and recovers 8% of users max HP after taking damage for 4 turns.
  • Kinjutsu: Smoke and Venom Kinjutsu: Smoke and Venom
    Target inflicts the Blind and 'Poison' status (2 turns) (extra 50% dodge rate during targets attack) (Reduce 5% HP)
  • Full Turkey Full Turkey
    900 HP available within 3 rounds with darkness occurs (Darkness: decrease 15% dodge rate).
  • S59 Kinjutsu: Advanced Violent Lightning Strike S59 Kinjutsu: Advanced Violent Lightning Strike
    (Kinjutsu) Channels massive energy to achieve lightning soul resonance and deliver a devastating attack. Removes all targets positive status. Inflicts Internal Injury and Darkness for 7 turns. (2% dodge reduction)
  • S15 Kinjutsu: Frozen Lazer S15 Kinjutsu: Frozen Lazer
    (Kinjutsu) Target gains negative status Restriction for 6 turns.
  • Kinjutsu: Advance Phantom Impulse Kinjutsu: Advance Phantom Impulse
    (Kinjutsu) Target 15% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 15% Damage for the next 5 turns.
  • Jingle Bell Jingle Bell
    Magically stuns the target using snow and sound. Inflicts Stun status for 2 turns.
  • Surprise Wind Strike Surprise Wind Strike
    Ride along the wind and attack target.
  • Nail Earth Coffin Nail Earth Coffin
    Summon nailed walls to besiege your target.
  • Fiery Spike Wheel Fiery Spike Wheel
    Releases a spiky wheel fire
  • Kinjutsu: Golem Rock Gauntlets Kinjutsu: Golem Rock Gauntlets
    Remove all negative status for once; reduce 25%/30% damage (2/3 turns); if any Earth Ninjutsu is used, next turn reduce 100% damage.
  • Kinjutsu: Overspeed Touchdowns Kinjutsu: Overspeed Touchdowns
    (Kinjutsu) Charges straight to the opponent with indomitable resolve. Reduces targets HP by 150 for 3 turns.
  • S46 Kinjutsu: Prism Refraction S46 Kinjutsu: Prism Refraction
    (Kinjutsu)Attack through crystal refraction. Opponent team is inflicted negative effect Blind for 3 turns (Blind: extra 50% dodge rate during oppoents attack).