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Summoning: Wind Vault Kick

Summoning: Wind Vault Kick

Summoning: Wind Vault Kick

Summoning: Wind Vault Kick's Informations in game :
Description :Summons Hurricane of the SNF to use the Vault-jump Wind Blade to cause damage. Opponent team is inflicted negative effect Bleeding for 3 turns (Bleeding: +20% damage taken).
Category : Skills
Skill's Type :
Tooltip : Summons Hurricane of the SNF to use the Vault-jump Wind Blade to cause damage. Opponent team is inflicted negative effect Bleeding for 3 turns (Bleeding: +20% damage taken).
Gold : 0
Token : 800
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 389
Level : 80
Cooldown : 8
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 4

Tag Effect
EffectDurationAmountChance
bleeding3 200

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Hell Fire IV Kinjutsu: Hell Fire IV
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Fiery Air Explosion Fiery Air Explosion
    Light up flame in air, and burn your target into dust.
  • S18 Kinjutsu: Shadow of Nightmares S18 Kinjutsu: Shadow of Nightmares
    (Kinjutsu) Incept nightmares to targets mind to drain 25% of targets CP, and inflict chaos. (2 turns)
  • Kinjutsu: Fire Power IV Kinjutsu: Fire Power IV
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • S77 Kinjutsu: Advanced Kotodama Magatama S77 Kinjutsu: Advanced Kotodama Magatama
    (Kinjutsu) Inflicts negative status Buff Negate to target for 3 turns. Target cannot gain positive status.
  • Kinjutsu: Shadow Killer Kinjutsu: Shadow Killer
    Target gains negative status Restriction and reduces targets dodge rate by 50% and increases the users dodge rate during targets attack by 50% for 3 turns.
  • Kinjutsu: Hamburger Blaster Kinjutsu: Hamburger Blaster
    (Kinjutsu) Use a huge hamburger assault target. Disallow target any weapon attack. Also will use up 250% CP on any jutsu (3 turns) (Using Taijutsu reduce your HP by 5%)
  • S31 Kinjutsu: Gara Jinrai S31 Kinjutsu: Gara Jinrai
    (Kinjutsu) Attack at a speed so high that enemies cannot respond to it. This Taijustu is extremely accurate and can be used frequently.
  • Kinjutsu: Fire Power V Kinjutsu: Fire Power V
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Wind Rush Wind Rush
    Transforming into a twister drilling an enemy continuously.
  • Kinjutsu: Lightning Flash Kinjutsu: Lightning Flash
    (Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
  • Apple Pitching Apple Pitching
    Pick up some apples from cask and throw to enemies in an extremely high speed that enemies cannot follow.
  • Golden Woven Clew Golden Woven Clew
    The woven clew that was made by Frigga has golden threads and possesses magical power. Target will consume 40% extra CP and reduces targets HP/CP by 3% on every weapon attack. (3 turns)
  • S21 Kinjutsu: Meridian Break Step S21 Kinjutsu: Meridian Break Step
    (Kinjutsu) Focus on targets meridian, and kick into pressure point rapidly which target fail to use Jutsu and Charge for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Hexagonal Rock Hill Hexagonal Rock Hill
    Releases a huge hexagonal rock wall.
  • Kinjutsu: Lightning Charge III Kinjutsu: Lightning Charge III
    (Kinjutsu) Increase critical strike chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: Golem Protection V Kinjutsu: Golem Protection V
    (Kinjutsu) Create a mud golem to protect you from all attacks. Reducing damage by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Great Water Ball Strike Great Water Ball Strike
    Concentrate large amount of water and form a giant water bomb.
  • S8 Kinjutsu: Yatagarasu S8 Kinjutsu: Yatagarasu
    (Kinjutsu) The first enemy who attack user after the buff will receive a random status, include stun, restrict, meridians seal and sleep. (4 turns)
  • Offense Class Jutsu Offense Class Jutsu
    Collect a Chakra ball in each turn, increase 150% attack damage after successfully collect 7 balls in total (1 turn). Used once only in each battle.
  • Kinjutsu: Gan Ute Kinjutsu: Gan Ute
    (Kinjutsu) Target inflicts Internal Injury for 2 turns (Disable healing effect)
  • Water Pressure Cannon Water Pressure Cannon
    Compressed water ball mixed with chakra.
  • Fire Fist Explosion Fire Fist Explosion
    Focus fire energy on fist, it will cause explosion after attack success.
  • Kinjutsu: Wind Peace III Kinjutsu: Wind Peace III
    (Kinjutsu) Increase dodge rate by 20%/22%/22%/22%. Recover 8%/8%/9%/9% CP each turn. (Apply to whole team) (3/3/3/4 turns)
  • Kinjutsu: Feather Illusion Kinjutsu: Feather Illusion
    (Kinjutsu) A Genjutsu that causes Sleep for 3 turns. Any damage dealt to the target will break the effect.
  • Kinjutsu: Element Renewal Kinjutsu: Element Renewal
    (Kinjutsu) Decrease targets critical, dodge, combustion, purify rate and reactive force by 40% (2 turns).
  • Flash Smash Flash Smash
    Hit target continously and give a fatal hit from the top. (Using Taijutsu reduce your HP by 5%)