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Offense Class Jutsu

Offense Class Jutsu

Offense Class Jutsu

Offense Class Jutsu's Informations in game :
Description :Collect a Chakra ball in each turn, increase 150% attack damage after successfully collect 7 balls in total (1 turn). Used once only in each battle.
Category : Skills
Skill's Type :
Gold : 0
Token : 100000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 0
Cooldown : 8
Cakra Point : 0
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
skill_20031 1270

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Ozeki Smash Kinjutsu: Ozeki Smash
    (Kinjutsu) Target has 25% chance of Stun for 1 turn
  • Summoning: Balance Beam Blade of Cyclone Summoning: Balance Beam Blade of Cyclone
    Summons Hurricane of the SNF to use the Balance Beam Cyclone Attack.
  • S80 Kinjutsu: Advanced Almighty Shield S80 Kinjutsu: Advanced Almighty Shield
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (3 turns)
  • Dual Wind Cutter Dual Wind Cutter
    Concentrate chakra in your hand and release two sharp cutters made from wind.
  • Divine Wrath Divine Wrath
    Since ancient times, Odin commanded the thunder to punish any sinners who defies his will. Inflicts Blind status to your target for 4 turns. (extra 60% dodge rate during targets attack)
  • S17 Kinjutsu: Sunrising S17 Kinjutsu: Sunrising
    (Kinjutsu) Increase all damage done by 60% to all attacks next turn. Target inflicts the Blind status (3 turn) (extra 40% dodge rate during targets attack)
  • Wind Edge Chop Wind Edge Chop
    Concentrate chakra in your hand and release wind edge to chop the enemy.
  • Double Earth Smash Double Earth Smash
    Smash your enemies with the earthen power.
  • Fire Fist Explosion Fire Fist Explosion
    Focus fire energy on fist, it will cause explosion after attack success.
  • Kinjutsu: Flash Lightning Bundle Kinjutsu: Flash Lightning Bundle
    (Kinjutsu) Reduce targets dodge rate for 40%/44%/50%/50%. Reduce targets CP for 8%/8%/9%/9% when target gives attacks. (3/3/3/4 turns)
  • S30 Kinjutsu : Rock S30 Kinjutsu : Rock
    (Kinjutsu) Use Chakra to change energy into physical body, reduce 130% targets dodge rate; and extra 130% dodge rate during targets attack. (2 turns)
  • Fiery Spike Wheel Fiery Spike Wheel
    Releases a spiky wheel fire
  • Kinjutsu: Heavy Rock Martial Art Kinjutsu: Heavy Rock Martial Art
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (2 turns)
  • Lightning Flash Cry Lightning Flash Cry
    Combine 2 lightning balls to form a strong flash ball and burst on the enemy.
  • Kinjutsu: Minotaurs Roar Kinjutsu: Minotaurs Roar
    Opponent team is inflicted negative effect Burning for 2 turns (Burning: reduce 5% HP each turn) and decrease all targets rate to purify by 20% (2 turns).
  • Kinjutsu: Prison Beads Kinjutsu: Prison Beads
    (Kinjutsu) Reduce target HP & CP by 8% and stun target for 3 turns.
  • Water Shark Missile Water Shark Missile
    Releases a water shark missile
  • Kinjutsu: Genbu Defensive Style Kinjutsu: Genbu Defensive Style
    (Kinjutsu) Prepare a defense position to increase protection. Damage reduce 20% (2 turns)
  • Kinjutsu: Wind Shuriken Guard Kinjutsu: Wind Shuriken Guard
    (Kinjutsu) Protects the user with violent wind. Reduces attackers HP by 750 and inflicts “Bleeding” status to attackers for 3 turns. (Bleeding: 40%, 1 turn)
  • Kinjutsu : Dark Mind Inner Explosion Kinjutsu : Dark Mind Inner Explosion
    (Kinjutsu) Insert fear directly into targets mind, and turn him into chaos (3 turns)
  • S39 Kinjutsu: Ice Hammer S39 Kinjutsu: Ice Hammer
    (Kinjutsu) Create a delusion of crystal hammer to inflict frozen (stun target but target damage taken will be reduced by 80%) (4 turn)
  • Kinjutsu: Taiko Outbreak Kinjutsu: Taiko Outbreak
    (Kinjutsu) Burn the morale by drumming, remove all negative effects. Ignore all damages. (1 turn)
  • Kinjutsu: Phantom Kyunoki Seals Kinjutsu: Phantom Kyunoki Seals
    (Kinjutsu) Seal the target with Kyunoki power, directly remove targets 15% remained HP. The higher remained HP, higher the damage.
  • Earth Boulder Earth Boulder
    Absorbs mineral from soil and creates an earth rock boulder
  • S53 Kinjutsu: Spirit Breaker S53 Kinjutsu: Spirit Breaker
    (Kinjutsu) Conjures ancient guiding spirits from another realm to strengthen your attack and strike the opponents vital chakra points. Reduces targets CP by 45% and causes all of targets skills suffer an additional cooldown 2 turns. (Talent skills not included)
  • Boosted Water Pressure Burst Boosted Water Pressure Burst
    Focus water element in both hands and use chakra increases its physical size.
  • Kinjutsu: Serene Mind Kinjutsu: Serene Mind
    (Kinjutsu) Hallucinate target with mirror-like water so that all attack by target will be rebound. (2 turns)