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Kinjutsu: Element Renewal

Kinjutsu: Element Renewal

Kinjutsu: Element Renewal

Kinjutsu: Element Renewal's Informations in game :
Description :(Kinjutsu) Decrease targets critical, dodge, combustion, purify rate and reactive force by 40% (2 turns).
Category : Skills
Skill's Type :
Gold : 0
Token : 10000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 1
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
pet_disoriented2 400

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Dual Lightning Beam Dual Lightning Beam
    Release a pair of lightning beams to strike target.
  • Kinjutsu: Narukami Great Lightning Bullet Kinjutsu: Narukami Great Lightning Bullet
    Reduce 20% reactive force chance (4 turns), increase 3 Earth Ninjutsu cool down, receive 100% Critical Hit if player is under Kinjutsu: Ultimate Lightning Boost status effect.
  • Kinjutsu: Fire Power II Kinjutsu: Fire Power II
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Earth Dragon Spirit Earth Dragon Spirit
    Attacks all targets with the power of the Earth Dragon.
  • Fiery Bird Missile Fiery Bird Missile
    Releases a flaming bird missile
  • Kinjutsu: Sake Heihachi Kinjutsu: Sake Heihachi
    (Kinjutsu) Increase 25 points damage per attack, the effect will last until the battle is over.
  • Kinjutsu: Advanced Deadly Sickle Kinjutsu: Advanced Deadly Sickle
    (Kinjutsu) Causes Theft status for 3 turns, reduce 10% HP on every attack and recover to attack target.
  • Kinjutsu: Embrace of Golem III Kinjutsu: Embrace of Golem III
    (Kinjutsu) Increase HP by 5%/6%/6% every turn and will not be affected by any negative status (3/3/4 turns).
  • Kinjutsu: Throwing Shield Kinjutsu: Throwing Shield
    (Kinjutsu) Remove all positive status effect of target. Burns 10% of the targets HP for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Cross Wind Blast Cross Wind Blast
    Release a powerful storm to attack target.
  • Kinjutsu: Hell Fire II Kinjutsu: Hell Fire II
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Kinjutsu: Advance Bunshin no Jutsu Kinjutsu: Advance Bunshin no Jutsu
    (Kinjutsu) Creates 2 Bunshins for 3 turns. Has 40% chance to consume a Bunshin to negate all attack damage and negative effect.
  • Kinjutsu: Throwing Shield Plus Kinjutsu: Throwing Shield Plus
    (Kinjutsu) Remove all positive status effect of all targets. Burns 10% of all targets HP for 3 turns. (Using Taijutsu reduce your HP by 5%)
  • Mud Golem Fist Mud Golem Fist
    Summons a mud golem and strike the enemy by fist.
  • Kinjutsu: Bijuu Bomb Plus Kinjutsu: Bijuu Bomb Plus
    Summon a Tail Beast to destroy everything around the enemy. Target will be restricted and 10% of his or her HP will also be reduced in next 3 turns.
  • S12 Kinjutsu: Prison of Gaia S12 Kinjutsu: Prison of Gaia
    (Kinjutsu) Inflict “Confinement” status to all targets for 3 turns. Target receives all damage from it makes.
  • Falling Fire Meteorite Falling Fire Meteorite
    Generate a meteoric shower that rains fiery meteors.
  • Kinjutsu: Lightning Charge II Kinjutsu: Lightning Charge II
    (Kinjutsu) Increase critical strike chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: Perfect Swing Kinjutsu: Perfect Swing
    Puts 1 random skill into cooldown for 10 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 0 ~ 1 turn. (PvP Jutsu)
  • Kinjutsu: Element Renewal Kinjutsu: Element Renewal
    (Kinjutsu) Decrease targets critical, dodge, combustion, purify rate and reactive force by 40% (2 turns).
  • Intelligence Class Jutsu Intelligence Class Jutsu
    Scout targets HP/CP and any 4 random Jutsu of targets.
  • Earth Strangle Earth Strangle
    Creates a Earth based hand, stun the enemy for 2 turns (Not effective on World Boss)
  • Kinjutsu: Strong Arm Of Suiten Kinjutsu: Strong Arm Of Suiten
    Reduce 20% combustion chance (4 turns), increase 3 Fire Ninjutsu cool down, reduce 50% damage if player is under Kinjutsu: Shark Encampment Shield status effect. (4 turns)
  • Fiery Spike Wheel Fiery Spike Wheel
    Releases a spiky wheel fire
  • S73 Kinjutsu: Lofty Lance S73 Kinjutsu: Lofty Lance
    (Kinjutsu) Reduces targets critical, dodge, combustion, purify and reactive force chance by 60% for 3 turns.
  • Kinjutsu: Spirit Slash Kinjutsu: Spirit Slash
    (Kinjutsu) Create a giant chakra blade to cut off the targets chakra mobility. Reduce CP by 35%, increase targets skill cooldown for 1 turns.
  • Kinjutsu: Golem Rock Gauntlets II Kinjutsu: Golem Rock Gauntlets II
    Remove all negative status for once; reduce 25%/30% damage (2/3 turns); if any Earth Ninjutsu is used, next turn reduce 100% damage.