preloader

Search Here

Kinjutsu: Water Bundle V

Kinjutsu: Water Bundle V

Kinjutsu: Water Bundle V

Kinjutsu: Water Bundle V's Informations in game :
Description :(Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
Category : Skills
Skill's Type :
Gold : 0
Token : 300
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 549
Level : 60
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 4

Tag Effect
EffectDurationAmountChance
bundle3 00

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Monarch of Thunder Plus Kinjutsu: Monarch of Thunder Plus
    (Kinjutsu) User gains the Debuff Resist statuses. (3 turns) Increase damage and critical chance by 50%; and ignore 50% of targets dodge. (3 turns)
  • Poker Kunai Poker Kunai
    Rapidly throws cards to your target. Makes target 'Bleed' for 2 turns. (40% extra damage)
  • Kinjutsu: Hidden Among Rocks Kinjutsu: Hidden Among Rocks
    (Kinjutsu) Reduce taken damage for 100% for 1/1/1/1 turn and increase attack damage for 75%/80%/85%/90% in the next turn.
  • Starfire Strike Kick Starfire Strike Kick
    Attack your target with a fiery jump kick.
  • Kinjutsu: Three Rods Of Dark Pillars Kinjutsu: Three Rods Of Dark Pillars
    Penetrate dark chakra pillars into target - disable target from using any jutsu and charge (2 turns).
  • S14 Kinjutsu: Arrow of Tide S14 Kinjutsu: Arrow of Tide
    (Kinjutsu) Clear targets all positive status and decrease targets rate to critical, dodge, combustion, purify and reactive force by 30% (4 turns).
  • Water Shark Missile Water Shark Missile
    Releases a water shark missile
  • Summoning: Lightning Combo Strike Summoning: Lightning Combo Strike
    Summons Lightning of the SNF to attack all opponents with Ultimate Lightning Attack. Opponent team is inflicted negative effect Blind for 2 turns (Blind: extra 20% dodge rate during oppoents attack).
  • Water Sphere Water Sphere
    Attack your enemy with a chakra made in water sphere.
  • S55 Kinjutsu: Curse of the Infernal Seeds S55 Kinjutsu: Curse of the Infernal Seeds
    (Kinjutsu) Summons demonic seeds that latches itself to the target and sprouts, limiting the victims battle potential. Reduces targets critical, dodge, combustion, purify and reactive force chance by 70% for 5 turns.
  • Kinjutsu: Archangels Fury Kinjutsu: Archangels Fury
    (Kinjutsu) Exact divine retribution with continues blow of seraphic light. Removes targets all positive status and reduces dodge rate by 50% for 3 turns.
  • Kinjutsu: Bats Transformation Kinjutsu: Bats Transformation
    (Kinjutsu) Transform into a group of bats and gives stun effect on a target.(2 turns)
  • Wind Rush Wind Rush
    Transforming into a twister drilling an enemy continuously.
  • Kinjutsu: Spartan Willpower Kinjutsu: Spartan Willpower
    (Kinjutsu) Recover all CP. Reducing damage by 10%. Take damage by CP instead of HP (Ratio: 1CP = 2HP) (2 turns). (HP will be reduced when there is not enough CP left)
  • S2 Kinjutsu: Profusion of Ghosts S2 Kinjutsu: Profusion of Ghosts
    (Kinjutsu) Hallucinate the enemy and make them feel being bounded by hundred ghosts. (Reduce CP by 55%, put targets skill into cooldown for 2 turns)
  • Whirlwind Spin Whirlwind Spin
    Forms an enormous wind sphere by spinning 360 degrees
  • Kinjutsu : Dark Mind Inner Explosion Kinjutsu : Dark Mind Inner Explosion
    (Kinjutsu) Insert fear directly into targets mind, and turn him into chaos (3 turns)
  • S12 Kinjutsu: Prison of Gaia S12 Kinjutsu: Prison of Gaia
    (Kinjutsu) Inflict “Confinement” status to all targets for 3 turns. Target receives all damage from it makes.
  • Kinjutsu: Perfect Swing Kinjutsu: Perfect Swing
    Puts 1 random skill into cooldown for 10 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 0 ~ 1 turn. (PvP Jutsu)
  • Kinjutsu: Battle Soul Jutsu Kinjutsu: Battle Soul Jutsu
    (Kinjutsu) Use Genjutsu to boost your fighting spirit. All the attack increased by 5% (10 turns)
  • S66 Kinjutsu: Advanced Star Fire Break S66 Kinjutsu: Advanced Star Fire Break
    (Kinjutsu) Inflicts Internal Injury and Bleeding status for 4 turns. (Disables healing and Increases damage taken by 45%)
  • Kinjutsu: Hell Fire Kinjutsu: Hell Fire
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Snowball Assault Snowball Assault
    Use snowball to assault enemy, stun them for 3 turns.
  • S51 Kinjutsu: Time Distortion S51 Kinjutsu: Time Distortion
    (Kinjutsu) Distorts time and space to form a barrier. Immediately remove all negative status and temporarily delays the damage taken (up to 50% of users max HP) and let user be immune to debuff status for 3 turns. User cannot heal or be healed after the skill expires for 2 turns. (This buff cannot be dispersed or purified)
  • Earth Smash Earth Smash
    Strikes an enormous power on the ground
  • Dragon Swirl Illusion Dragon Swirl Illusion
    Hallucinate target with swirl. Turn him into chaos (2 turns)
  • Kinjutsu: Golem Protection III Kinjutsu: Golem Protection III
    (Kinjutsu) Create a mud golem to protect you from all attacks. Reducing damage by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.