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Double Fireball

Double Fireball

Double Fireball

Double Fireball's Informations in game :
Description :Create two fireballs and burn your enemies into ashes.
Category : Skills
Skill's Type :
Gold : 920
Token : 0
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 72
Level : 11
Cooldown : 10
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 1

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Golem Protection IV Kinjutsu: Golem Protection IV
    (Kinjutsu) Create a mud golem to protect you from all attacks. Reducing damage by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Flash Water Cannon Strike Flash Water Cannon Strike
    Form a solid wall with water, and crush your target.
  • Four Palm Four Palm
    Concentrate chakra on hand and attack the enemy four times. (Using Taijutsu reduce your HP by 5%)
  • Pressure Wave Impale Pressure Wave Impale
    Concentrate large amount of water and release a huge vortex.
  • Severing Flash Chop Severing Flash Chop
    Use lightning to increase speed and attack target with a lightning chop.
  • S73 Kinjutsu: Lofty Lance S73 Kinjutsu: Lofty Lance
    (Kinjutsu) Reduces targets critical, dodge, combustion, purify and reactive force chance by 60% for 3 turns.
  • Bone Carnage Technique Bone Carnage Technique
    A technique combines by secret weapon and Taijutsu. Target causes bleeding effect. (Bleeding +10% damage taken for 3 turns)
  • Kinjutsu: Advance Pandora Box Kinjutsu: Advance Pandora Box
    (Kinjutsu) The Legendary Pandora Box return! Reduce 2% target HP each turn (3 turns)
  • Kinjutsu: Kagutsuchi Kimono Kinjutsu: Kagutsuchi Kimono
    (Kinjutsu) User consumes all CP and gains the Damage Absorption status (2 turns) (Convert 100% of taken damage to HP positively)
  • Summoning: Earth Sand River Jump Summoning: Earth Sand River Jump
    Summons Gaia of the SNF to use the Long-jump Sand Attack to cause damage to target. Opponent team is inflicted negative effect Weaken for 3 turns (Weaken: reduce 20% attack damage).
  • Wind Vortex Wind Vortex
    Releases wind vortex from ones body
  • Intelligence Class Jutsu Intelligence Class Jutsu
    Scout targets HP/CP and any 4 random Jutsu of targets.
  • Wind Cannon Wind Cannon
    Release a cannon gust of wind
  • Water Convergence Water Convergence
    Seize target in a water sphere and suffocate him.
  • Kinjutsu: Bunshin Chakra Fist Kinjutsu: Bunshin Chakra Fist
    (Kinjutsu) Creates a shadow bunshin and strikes your target with condensed chakra. Random Absorb Target 3 Positive Status. (Cannot absorb skills that cannot be dispersed)
  • Refresh (Rank 2) Refresh (Rank 2)
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Eyes of Cerberus Kinjutsu: Eyes of Cerberus
    (Kinjutsu) Reduce CP by 35%, increase targets skill cooldown for 1 turn.
  • Kinjutsu: Tensakura Sanka Kinjutsu: Tensakura Sanka
    (Kinjutsu) Understand the enemys movement with the aid of Sakuras Power. Instantly remove all negative status for once; Ignore 100% of targets dodge in next 3 turns.
  • Lightning Energy Burst Lightning Energy Burst
    Concentrate lightning energy and explode it on enemy.
  • Kinjutsu: Blade of Wind IV Kinjutsu: Blade of Wind IV
    (Kinjutsu) Wind attack that causes bleeding effect(Bleeding +25%/27%/30%/35%/35% damage taken for 3/3/3/3/4 turns)
  • Kinjutsu: Water Renewal Kinjutsu: Water Renewal
    (Kinjutsu) Regenerate 13%/15%/18%/18%/22%/22% CP every turn for 3/3/3/4/4/5 turns.
  • Lucky Dice Lucky Dice
    Rolls a lucky dice. Regenerates 10% of the user's max HP for 4 turns.
  • S60 Kinjutsu: Spirit Fusion S60 Kinjutsu: Spirit Fusion
    (Kinjutsu) Infuses own chakra with raw natural energy to temporarily gain a chakra cloak. Reflects 60% of the damage taken to the attacker and recovers 8% of users max HP after taking damage for 3 turns.
  • Kinjutsu: Revenge Counter Kinjutsu: Revenge Counter
    (Kinjutsu) Sacrifices your HP reducing it to 1 to remove all negative status and deal 100 to 3000 damage randomly.
  • S41 Kinjutsu: Curse of Darkness S41 Kinjutsu: Curse of Darkness
    (Kinjutsu)Summon a scary zombie which weakens the opponent. Reduce his attack damage by 40%. (8 turns)
  • Electric Smash Electric Smash
    Hits all target with great thunder force.
  • S13 Kinjutsu: Violent Quake Fist S13 Kinjutsu: Violent Quake Fist
    (Kinjutsu) Focus attack your enemys heart and remove all positive status effect as well as reduce his dodge rate by 20% (3 turns) (Using Taijutsu reduce your HP by 5%)