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S75 Kinjutsu: Advanced Swallow Cut

S75 Kinjutsu: Advanced Swallow Cut

S75 Kinjutsu: Advanced Swallow Cut

S75 Kinjutsu: Advanced Swallow Cut's Informations in game :
Description :(Kinjutsu) Causes all targets 60% Bleeding status for 2 turns. And self all the attack increased by 60% (2 turns)
Category : Skills
Skill's Type :
Gold : 0
Token : 1000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 357
Level : 1
Cooldown : 12
Cakra Point : 10
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 6

Tag Effect
EffectDurationAmountChance
dmg_bonus_n_bleeding2 600

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • S4 Kinjutsu: Unreal Cube S4 Kinjutsu: Unreal Cube
    (Kinjutsu) Target will be restricted and 6% of his or her HP will also be reduced in next 5 turns.
  • Kinjutsu: Element Renewal Kinjutsu: Element Renewal
    (Kinjutsu) Decrease targets critical, dodge, combustion, purify rate and reactive force by 40% (2 turns).
  • S18 Kinjutsu: Devil Grip S18 Kinjutsu: Devil Grip
    (Kinjutsu) Summon a demon hand and clench target, stun target for 4 turns.
  • Moon Cleave Moon Cleave
    Release wind edge and cleave your enemy in a circle track.
  • Lightning Roar of Sky Lightning Roar of Sky
    Collect all the lightning in the sky and combine them with your lightning energy. Form a giant lightning ball to attack.
  • Kinjutsu: Bijuu Bomb Kinjutsu: Bijuu Bomb
    Summon a Tail Beast to destory everything around the enemy. Target will be restricted and 6% of his or her HP will also be reduced in next 3 turns.
  • Kinjutsu: Amazing Home Runs Kinjutsu: Amazing Home Runs
    Puts 1 random skill into cooldown for 15 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 1 ~ 3 turns. Increase 30% accuracy for 3 turns. (PvP Jutsu)
  • Offense Class Jutsu Offense Class Jutsu
    Collect a Chakra ball in each turn, increase 150% attack damage after successfully collect 7 balls in total (1 turn). Used once only in each battle.
  • Kinjutsu: Advance Soul Impulse Kinjutsu: Advance Soul Impulse
    (Kinjutsu) Removes all negative status to user. Reduce all targets Max. HP by 18% and Restore hp amount 900.
  • Kinjutsu: Concussive Blows Kinjutsu: Concussive Blows
    (Kinjutsu) Reduce CP by 25%, increase targets skill cooldown for 1 turn.
  • Kinjutsu: Overspeed Touchdowns Kinjutsu: Overspeed Touchdowns
    (Kinjutsu) Charges straight to the opponent with indomitable resolve. Reduces targets HP by 150 for 3 turns.
  • S16 Kinjutsu: Umbra Fist S16 Kinjutsu: Umbra Fist
    (Kinjutsu) Reduce targets attack damage by 80% in 4 turns.
  • Kinjutsu: Evasion VI Kinjutsu: Evasion VI
    (Kinjutsu) Increase dodge chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: Five Sense Breakthrough Kinjutsu: Five Sense Breakthrough
    (Kinjutsu) User consumes all CP and gains the Flexible status (2 turns) (Increase dodge chance by 100%)
  • Kinjutsu: Lightning Charge IV Kinjutsu: Lightning Charge IV
    (Kinjutsu) Increase critical strike chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Kinjutsu: Hell Fire IV Kinjutsu: Hell Fire IV
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Earth Rock Boulder Earth Rock Boulder
    Create large rock boulder and smash it to an enemy
  • Kinjutsu: Feather Illusion Kinjutsu: Feather Illusion
    (Kinjutsu) A Genjutsu that causes Sleep for 3 turns. Any damage dealt to the target will break the effect.
  • Water Sphere Water Sphere
    Attack your enemy with a chakra made in water sphere.
  • Kinjutsu: Water Bundle Kinjutsu: Water Bundle
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • S9 Kinjutsu: Fiery Night Phoenix S9 Kinjutsu: Fiery Night Phoenix
    (Kinjutsu) Give a fiery punch to target and inflict burning. (Reduce HP by 3%) (4 turns)
  • S31 Kinjutsu: Gara Jinrai S31 Kinjutsu: Gara Jinrai
    (Kinjutsu) Attack at a speed so high that enemies cannot respond to it. This Taijustu is extremely accurate and can be used frequently.
  • S53 Kinjutsu: Spirit Breaker S53 Kinjutsu: Spirit Breaker
    (Kinjutsu) Conjures ancient guiding spirits from another realm to strengthen your attack and strike the opponents vital chakra points. Reduces targets CP by 45% and causes all of targets skills suffer an additional cooldown 2 turns. (Talent skills not included)
  • Refresh (Rank 11) Refresh (Rank 11)
    Use your chakra to recover HP.(+ HP)
  • Bunny Rampage Bunny Rampage
    Summon a few bunnies illusion to attack enemy violently. Reduce targets attack damage by 45% in 2 turns.
  • Kinjutsu: Reverse Moving Water Kinjutsu: Reverse Moving Water
    (Kinjutsu) User consumes all CP and fully restores HP
  • Cross Wind Blast Cross Wind Blast
    Release a powerful storm to attack target.