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S74 Kinjutsu: Magatama Crash

S74 Kinjutsu: Magatama Crash

S74 Kinjutsu: Magatama Crash

S74 Kinjutsu: Magatama Crash's Informations in game :
Description :(Kinjutsu) Removes targets all positive status. Inflicts Internal Injury and Darkness for 4 turns. (10% dodge reduction)
Category : Skills
Skill's Type :
Gold : 0
Token : 1000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 80
Cooldown : 12
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 1

Tag Effect
EffectDurationAmountChance
battle_internalinjury_darkness4 100

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • S64 Kinjutsu: Yin and Yang Burst S64 Kinjutsu: Yin and Yang Burst
    (Kinjutsu) Disrupts targets nervous system to disallow any weapon attacks. Any Jutsu used during the duration will consume 250% of the Jutsu CP cost. (4 turns)
  • Refresh (Rank 6) Refresh (Rank 6)
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Dance of Fujin III Kinjutsu: Dance of Fujin III
    (Kinjutsu) Reduce 4/4/5 cooldown turns of skills that are resting.
  • Kinjutsu: Cerberus Claw Marks Kinjutsu: Cerberus Claw Marks
    (Kinjutsu) Reduce targets 10% HP. Inflicts “Bleeding” status to target. (Bleeding: 40%, 2 turns)
  • Kinjutsu: Advanced Deadman Assault Kinjutsu: Advanced Deadman Assault
    (Kinjutsu) Immediately reduce target CP by 75%; and reduce his attack damage 60%. (2 turns)
  • Dragon Swirl Illusion Dragon Swirl Illusion
    Hallucinate target with swirl. Turn him into chaos (2 turns)
  • S35 Kinjutsu: Shadow Assassin Fist S35 Kinjutsu: Shadow Assassin Fist
    (Kinjutsu) Highest state of Taijutsu. Attack and Stun enemy with high speed. This Kinjutsu can be used frequently.
  • Kinjutsu: Dance of Fujin II Kinjutsu: Dance of Fujin II
    (Kinjutsu) Reduce 4/4/5 cooldown turns of skills that are resting.
  • Kinjutsu: Sake Heihachi Kinjutsu: Sake Heihachi
    (Kinjutsu) Increase 25 points damage per attack, the effect will last until the battle is over.
  • Rapid Fist Rapid Fist
    A rapid strikes of fist. (Using Taijutsu reduce your HP by 5%)
  • S38 Kinjutsu: Yami Shokushu S38 Kinjutsu: Yami Shokushu
    (Kinjutsu) Using power of Chakra to create the Tentacles of Darkness, remove all positive status effect as well as reduce his dodge rate by 35% (3 turns)
  • Kinjutsu: Fire Energy Excitation Kinjutsu: Fire Energy Excitation
    (Kinjutsu) Use skills without consuming CP for 3/3/4/5 turns. (Cannot charge for 5/4/3/2 turns)
  • Kinjutsu: Gun Blasting Kinjutsu: Gun Blasting
    (Kinjutsu) Deals 6% of the targets max HP as damage (Damage can not be reduced by any status effects). Increases users 6% damage for 5 turns
  • Kinjutsu: Advance Bunshin Attack Kinjutsu: Advance Bunshin Attack
    (Kinjutsu) Sends out shadow bunshin to assault your target. Random Absorb Target 2 Positive Status. (Cannot absorb skills that cannot be dispersed)
  • Kinjutsu: Throwing Shield Kinjutsu: Throwing Shield
    (Kinjutsu) Remove all positive status effect of target. Burns 10% of the targets HP for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • S82 Kinjutsu: Poison Invasion S82 Kinjutsu: Poison Invasion
    (Kinjutsu) Opponent is inflicted negative effect Poison for 3 turns (Poison: reduce 8% HP each turn).
  • S39 Kinjutsu: Ice Hammer S39 Kinjutsu: Ice Hammer
    (Kinjutsu) Create a delusion of crystal hammer to inflict frozen (stun target but target damage taken will be reduced by 80%) (4 turn)
  • S53 Kinjutsu: Spirit Breaker S53 Kinjutsu: Spirit Breaker
    (Kinjutsu) Conjures ancient guiding spirits from another realm to strengthen your attack and strike the opponents vital chakra points. Reduces targets CP by 45% and causes all of targets skills suffer an additional cooldown 2 turns. (Talent skills not included)
  • S2 Kinjutsu:Purgatory fire S2 Kinjutsu:Purgatory fire
    (Kinjutsu) Summon the Hell fire to burn all enemy into ash and inflicts “Flaming” for 4 turns. “Flaming” - reducing target hp and cp 10% for each turn.
  • Great Water Scatter Burst Great Water Scatter Burst
    Burst out water from the ground and get your target flooded.
  • Refresh Refresh
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Rage of Yama II Kinjutsu: Rage of Yama II
    (Kinjutsu) Increase damage as well as damage taken by 20%/25%/30%; Enemy will also take all damage that made on you (3 turns).
  • Eagle Sky Kick Eagle Sky Kick
    Crash and attack target like an eagle. (Using Taijutsu reduce your HP by 5%)
  • S70 Kinjutsu: Advanced Black Feather Puncture S70 Kinjutsu: Advanced Black Feather Puncture
    (Kinjutsu) Decrease the target's Max. CP by 40% and inflicts bleeding status (60% bleeding) for 3 turns.
  • Kinjutsu: Taiko Outbreak Kinjutsu: Taiko Outbreak
    (Kinjutsu) Burn the morale by drumming, remove all negative effects. Ignore all damages. (1 turn)
  • Dual Wind Assault Dual Wind Assault
    A combination of wind assault and wind cannon.
  • Lightning Roar of Sky Lightning Roar of Sky
    Collect all the lightning in the sky and combine them with your lightning energy. Form a giant lightning ball to attack.