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S74 Kinjutsu: Advanced Magatama Crash

S74 Kinjutsu: Advanced Magatama Crash

S74 Kinjutsu: Advanced Magatama Crash

S74 Kinjutsu: Advanced Magatama Crash's Informations in game :
Description :(Kinjutsu) Removes targets all positive status. Inflicts Internal Injury and Darkness for 4 turns. (35% dodge reduction)
Category : Skills
Skill's Type :
Gold : 0
Token : 1000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 80
Cooldown : 10
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 1

Tag Effect
EffectDurationAmountChance
battle_internalinjury_darkness4 350

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Hamburger Blaster Kinjutsu: Hamburger Blaster
    (Kinjutsu) Use a huge hamburger assault target. Disallow target any weapon attack. Also will use up 250% CP on any jutsu (3 turns) (Using Taijutsu reduce your HP by 5%)
  • Cannonball Strike Cannonball Strike
    Cannonball punch followed by a quick dash kick. (Using Taijutsu reduce your HP by 5%)
  • Kinjutsu: Throwing Shield Kinjutsu: Throwing Shield
    (Kinjutsu) Remove all positive status effect of target. Burns 10% of the targets HP for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Sledbutt Sledbutt
    (Kinjutsu) Remove all positive status effect of target. Reduce target HP & CP by 1% 5 turns. (Base on maximum HP & CP)
  • Double Earth Smash Double Earth Smash
    Smash your enemies with the earthen power.
  • S2 Kinjutsu: Profusion of Ghosts S2 Kinjutsu: Profusion of Ghosts
    (Kinjutsu) Hallucinate the enemy and make them feel being bounded by hundred ghosts. (Reduce CP by 55%, put targets skill into cooldown for 2 turns)
  • Water Shark Missile Water Shark Missile
    Releases a water shark missile
  • Flurry Kick Flurry Kick
    Kick target continously and give a fatal kick from the top. (Using Taijutsu reduce your HP by 5%)
  • Kinjutsu: Bunshin Chakra Fist Kinjutsu: Bunshin Chakra Fist
    (Kinjutsu) Creates a shadow bunshin and strikes your target with condensed chakra. Random Absorb Target 3 Positive Status. (Cannot absorb skills that cannot be dispersed)
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  • Flash Water Cannon Strike Flash Water Cannon Strike
    Form a solid wall with water, and crush your target.
  • Kinjutsu: Advanced Minotaur Combo Kinjutsu: Advanced Minotaur Combo
    (Kinjutsu) Opponent team is inflicted negative effect Internal Injury and reduces attack damage by 100% for 4 turns.
  • S74 Kinjutsu: Magatama Crash S74 Kinjutsu: Magatama Crash
    (Kinjutsu) Removes targets all positive status. Inflicts Internal Injury and Darkness for 4 turns. (10% dodge reduction)
  • Kinjutsu: Explosive Tag Bunshin Kinjutsu: Explosive Tag Bunshin
    (Kinjutsu) Creates 3 Bunshins for 4 turns. Has 50% chance to consume a Bunshin to negate all attack damage and negative effect. Burns enemy HP by 5% who attacks the Bunshin for 2 turns.
  • Kinjutsu: Dragon Fire Majestic Arrow Kinjutsu: Dragon Fire Majestic Arrow
    (Kinjutsu) Strike of ultra-high accuracy
  • Raising Fire Explosion Raising Fire Explosion
    Explode on target upon fire punching.
  • Kinjutsu: Meteor Combo Kinjutsu: Meteor Combo
    Reduce targets 11% HP.
  • S64 Kinjutsu: Yin and Yang Burst S64 Kinjutsu: Yin and Yang Burst
    (Kinjutsu) Disrupts targets nervous system to disallow any weapon attacks. Any Jutsu used during the duration will consume 250% of the Jutsu CP cost. (4 turns)
  • Dual Water Edge Dual Water Edge
    Use two edges made of water to cut the enemy
  • Kinjutsu: Wind Peace II Kinjutsu: Wind Peace II
    (Kinjutsu) Increase dodge rate by 20%/22%/22%/22%. Recover 8%/8%/9%/9% CP each turn. (Apply to whole team) (3/3/3/4 turns)
  • Kinjutsu: Flame Armor Kinjutsu: Flame Armor
    (Kinjutsu) Envelops the user with blistering fire. Increases damage by 70% and inflicts “Burn” status to attackers for 3 turns. (Burning: 5%, 3 turns)
  • Kinjutsu: Blade of Wind V Kinjutsu: Blade of Wind V
    (Kinjutsu) Wind attack that causes bleeding effect(Bleeding +25%/27%/30%/35%/35% damage taken for 3/3/3/3/4 turns)
  • Kinjutsu: Evasion VI Kinjutsu: Evasion VI
    (Kinjutsu) Increase dodge chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Hands of Water Cannon Hands of Water Cannon
    Shoot our pressured water out of your hands.
  • Kinjutsu: Wind Peace III Kinjutsu: Wind Peace III
    (Kinjutsu) Increase dodge rate by 20%/22%/22%/22%. Recover 8%/8%/9%/9% CP each turn. (Apply to whole team) (3/3/3/4 turns)
  • Swift Kick Swift Kick
    A quick dash of flying kick to an opponent. (Using Taijutsu reduce your HP by 5%)
  • Kinjutsu: Bijuu Bomb Kinjutsu: Bijuu Bomb
    Summon a Tail Beast to destory everything around the enemy. Target will be restricted and 6% of his or her HP will also be reduced in next 3 turns.