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Kinjutsu: Flame Armor

Kinjutsu: Flame Armor

Kinjutsu: Flame Armor

Kinjutsu: Flame Armor's Informations in game :
Description :(Kinjutsu) Envelops the user with blistering fire. Increases damage by 70% and inflicts “Burn” status to attackers for 3 turns. (Burning: 5%, 3 turns)
Category : Skills
Skill's Type :
Gold : 0
Token : 900
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 70
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 1

Tag Effect
EffectDurationAmountChance
dmg_bonus_n_received_burning3 700

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Water Dragon Projectile Water Dragon Projectile
    Release a water dragon missile
  • Fiery Magatama Explosion Fiery Magatama Explosion
    Generate 3 fiery magatama and burn everything on the ground.
  • Apple Pitching Apple Pitching
    Pick up some apples from cask and throw to enemies in an extremely high speed that enemies cannot follow.
  • Summoning: Tricerzord Summoning: Tricerzord
    Summons Tricerzord to attack with Frozen Missiles that causes Frozen status for 3 turns.
  • Kinjutsu: Dynamic Fiery Fist Kinjutsu: Dynamic Fiery Fist
    (Kinjutsu)User attacks target by fire punch. Target has 70% chance of Stun for 2 turns.
  • Raising Fire Combo Raising Fire Combo
    Release and focus fire energy on the hand to strike the enemy.
  • Toy Blocks Protection Toy Blocks Protection
    The wall build by toy blocks, it can protect good children. Damage reduce 35% (2 turns)
  • Rapid Kick Rapid Kick
    A rapid strikes of kick. (Using Taijutsu reduce your HP by 5%)
  • Dual Twister Dual Twister
    Releases two giant twisters
  • Earth Erosion Earth Erosion
    Absorbing the minerals from the soil causing earth erosion
  • S21 Kinjutsu: Meridian Break Step S21 Kinjutsu: Meridian Break Step
    (Kinjutsu) Focus on targets meridian, and kick into pressure point rapidly which target fail to use Jutsu and Charge for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Kinjutsu: Golem Rock Gauntlets Kinjutsu: Golem Rock Gauntlets
    Remove all negative status for once; reduce 25%/30% damage (2/3 turns); if any Earth Ninjutsu is used, next turn reduce 100% damage.
  • Summoning: Tigerzord Summoning: Tigerzord
    Summons Tigerzord to use its Shadow Shock attack. Causes 35% Bleeding status for 3 turns.
  • Starfire Strike Kick Starfire Strike Kick
    Attack your target with a fiery jump kick.
  • Summoning: Lightning Combo Strike Summoning: Lightning Combo Strike
    Summons Lightning of the SNF to attack all opponents with Ultimate Lightning Attack. Opponent team is inflicted negative effect Blind for 2 turns (Blind: extra 20% dodge rate during oppoents attack).
  • Kinjutsu: Bewitching Eyes Illusion Kinjutsu: Bewitching Eyes Illusion
    (Kinjutsu) Drag enemy into illusion and frighten him using the cursed eyes. Enemys positive status will be removed and damage made reduced by 40% (2 turns)
  • Irresistible Water Blast Irresistible Water Blast
    Blast high pressured water bombs to attack target.
  • Kendama Dash Kendama Dash
    Use Kendama to strike enemy, stun target for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • S34 Kinjutsu: Blood Butterfly Curse S34 Kinjutsu: Blood Butterfly Curse
    (Kinjutsu) Create bloody illusion to petrify target (4 turns) (petrified target cannot take any actions but will receive no damage, except damage over time)
  • S67 Kinjutsu: Advanced Thousand Kick Execution S67 Kinjutsu: Advanced Thousand Kick Execution
    (Kinjutsu) Shower down your target with super-fast and powerful kick barrage. Increase all damage done by 75% on 2 turns. This Kinjutsu can be used very frequently.
  • Unlimited Burst Strike Unlimited Burst Strike
    Combine all your lightning element within your attack.
  • S54 Kinjutsu: Ice Tower S54 Kinjutsu: Ice Tower
    (Kinjutsu) Confines your target with black ice to restrict their movement. Inflicts Frozen status for 5 turns. (Frozen targets takes 80% reduced damage)
  • Kinjutsu: Embrace of Golem Kinjutsu: Embrace of Golem
    (Kinjutsu) Increase HP by 5%/6%/6% every turn and will not be affected by any negative status (3/3/4 turns).
  • Kinjutsu: Meteor Fire Kinjutsu: Meteor Fire
    (Kinjutsu) Target 10% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 10% Damage for the next 2 turns.
  • Bone Carnage Technique Bone Carnage Technique
    A technique combines by secret weapon and Taijutsu. Target causes bleeding effect. (Bleeding +10% damage taken for 3 turns)
  • S80 Kinjutsu: Almighty Shield S80 Kinjutsu: Almighty Shield
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (2 turns)
  • Lightning Shock Lightning Shock
    Create a lightning ball and strike your enemy. (Not effective on World Boss)