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Kinjutsu: Dance of Visual Illusion

Kinjutsu: Dance of Visual Illusion

Kinjutsu: Dance of Visual Illusion

Kinjutsu: Dance of Visual Illusion's Informations in game :
Description :(Kinjutsu) Confuses enemy with the Dance of Visual Illusions. Inflict chaos. (2 turns)
Category : Skills
Skill's Type :
Gold : 0
Token : 10000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 1
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
chaos2 00

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Tempest Dragon Tempest Dragon
    Shoots all targets with a dragon made of strong wind.
  • Kinjutsu: Aikiryu Palm Kinjutsu: Aikiryu Palm
    (Kinjutsu) Focus the power to one point and then strike the target. Reduce targets 12% HP.
  • Sky Dominate Fist Sky Dominate Fist
    A powerful hit towards enemys weak point with pin-point precision. Reduce 73HP each turn for 10 turns.
  • Kinjutsu: Kunai Shooting Kinjutsu: Kunai Shooting
    (Kinjutsu) Inflicts bleeding status for 3 turns. (30% bleeding)
  • Kinjutsu: Blade of Wind IV Kinjutsu: Blade of Wind IV
    (Kinjutsu) Wind attack that causes bleeding effect(Bleeding +25%/27%/30%/35%/35% damage taken for 3/3/3/3/4 turns)
  • Kinjutsu: Fire Power IV Kinjutsu: Fire Power IV
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Kinjutsu: Bijuu Bomb Plus Kinjutsu: Bijuu Bomb Plus
    Summon a Tail Beast to destroy everything around the enemy. Target will be restricted and 10% of his or her HP will also be reduced in next 3 turns.
  • Kinjutsu: Advanced Beast intuition Kinjutsu: Advanced Beast intuition
    (Kinjutsu) Increase dodge rate by 50%. Recover 8% CP each turn. (Apply to whole team) (3 turns)
  • Kinjutsu: Hell Fire Kinjutsu: Hell Fire
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Great Water Ball Strike Great Water Ball Strike
    Concentrate large amount of water and form a giant water bomb.
  • Kinjutsu: Shield of Suiten Kinjutsu: Shield of Suiten
    (Kinjutsu) Take damage by CP instead of HP (Ratio: 1CP = 2/3/3HP) (3/3/4 turns). (HP will be reduced when there is not enough CP left)
  • Kinjutsu: Fire Power VI Kinjutsu: Fire Power VI
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Kinjutsu: Matriarchal Solicitude Kinjutsu: Matriarchal Solicitude
    Imbues the user with intense motherly love. Increases damage by 150 and reduces damage taken by 150 for 2 turns.
  • Kinjutsu: Hell Fire IV Kinjutsu: Hell Fire IV
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Kinjutsu: The Fan of God Killing Kinjutsu: The Fan of God Killing
    (Kinjutsu) Clear targets all postive status and decrease targets rate to critical, dodge, combustion, purify and reactive force by 10% (2 turns).
  • Twin Tornado Twin Tornado
    Create two tornado and strike your enemies.
  • S41 Kinjutsu: Curse of Darkness S41 Kinjutsu: Curse of Darkness
    (Kinjutsu)Summon a scary zombie which weakens the opponent. Reduce his attack damage by 40%. (8 turns)
  • Kinjutsu: Water Bundle V Kinjutsu: Water Bundle V
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • Kinjutsu: Taiko Outbreak Kinjutsu: Taiko Outbreak
    (Kinjutsu) Burn the morale by drumming, remove all negative effects. Ignore all damages. (1 turn)
  • Summoning: Water Polo Cannon Summoning: Water Polo Cannon
    Summons Tsunami of the SNF to use Water Sphere attack on all opponents.
  • Kinjutsu: Tensakura Sanka Kinjutsu: Tensakura Sanka
    (Kinjutsu) Understand the enemys movement with the aid of Sakuras Power. Instantly remove all negative status for once; Ignore 100% of targets dodge in next 3 turns.
  • Twin Shark Missile Twin Shark Missile
    Molds chakra and water to release a twin water shark missile
  • S23 Kinjutsu: Yato S23 Kinjutsu: Yato
    (Kinjutsu) Use black feathers to create an illusion zone to give mental attack. This will remove all positive status effect as well as reduce his dodge rate by 60% (3 turns)
  • S12 Kinjutsu: Kejsumaru S12 Kinjutsu: Kejsumaru
    (Kinjutsu) Inflict bloodfeed - recover HP after attack. (Amount: 110% of the attack damage)(3 Turns)
  • S12 Kinjutsu: Prison of Gaia S12 Kinjutsu: Prison of Gaia
    (Kinjutsu) Inflict “Confinement” status to all targets for 3 turns. Target receives all damage from it makes.
  • Kinjutsu: Sakura Scatter Kinjutsu: Sakura Scatter
    (Kinjutsu) Understand the enemys movement with the aid of Sakuras Power. Instantly removes all negative status to the user and ignores the opponents dodge rate by 100%. (1 turn)
  • Kinjutsu: Three Rods Of Dark Pillars Kinjutsu: Three Rods Of Dark Pillars
    Penetrate dark chakra pillars into target - disable target from using any jutsu and charge (2 turns).