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Kinjutsu: Five Elements Consuming Seal

Kinjutsu: Five Elements Consuming Seal

Kinjutsu: Five Elements Consuming Seal

Kinjutsu: Five Elements Consuming Seal 's Informations in game :
Description :(Kinjutsu) Seal the target with 5 elements power, directly remove targets 25% current HP.
Category : Skills
Skill's Type :
Gold : 0
Token : 10000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 700
Level : 60
Cooldown : 25
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
skill_3450 250

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Ex Lover Ex Lover
    By the power of kissing goodbye to your lover, reducing 8% of maximum HP from enemy.
  • S55 Kinjutsu: Curse of the Infernal Seeds S55 Kinjutsu: Curse of the Infernal Seeds
    (Kinjutsu) Summons demonic seeds that latches itself to the target and sprouts, limiting the victims battle potential. Reduces targets critical, dodge, combustion, purify and reactive force chance by 70% for 5 turns.
  • Kinjutsu: Water Bundle V Kinjutsu: Water Bundle V
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • S4 Kinjutsu: Bone Carnage Hell S4 Kinjutsu: Bone Carnage Hell
    (Kinjutsu) Removes all targets positive status. Inflicts Internal Injury and Darkness for 5 turns. (15% dodge reduction)
  • Kinjutsu: Shin Breath Tower Kinjutsu: Shin Breath Tower
    (Kinjutsu) Target inflicts the Weaken status (1 turn) (Reduce 100% attack damage)
  • Kinjutsu: Minotaurs Anger Kinjutsu: Minotaurs Anger
    Opponent team is inflicted negative effect Burning for 3 turns (Burning: reduce 8% HP each turn) and decrease all targets rate to purify by 50% (3 turns).
  • Kinjutsu: Evasion II Kinjutsu: Evasion II
    (Kinjutsu) Increase dodge chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Fire Wave Fire Wave
    Release fire power in hand and form as a wave.
  • Kinjutsu: Bunshin Chakra Fist Kinjutsu: Bunshin Chakra Fist
    (Kinjutsu) Creates a shadow bunshin and strikes your target with condensed chakra. Random Absorb Target 3 Positive Status. (Cannot absorb skills that cannot be dispersed)
  • Speedy Wind Kick Speedy Wind Kick
    Form a storm around the legs and attack target.
  • Kinjutsu: Metal Crush Kinjutsu: Metal Crush
    (Kinjutsu) Inflicts bleeding status and stun target for 3 turns. (35% bleeding)
  • Kinjutsu: Deadly Sickle Kinjutsu: Deadly Sickle
    (Kinjutsu) Causes Theft status for 2 turns, reduce 7% HP on every attack and recover to attack target.
  • Kinjutsu: Earth Absorption IV Kinjutsu: Earth Absorption IV
    (Kinjutsu) Earth damage that drain 15%/25%/40%/60%/85% of targets current CP
  • S34 Kinjutsu: Blood Butterfly Curse S34 Kinjutsu: Blood Butterfly Curse
    (Kinjutsu) Create bloody illusion to petrify target (4 turns) (petrified target cannot take any actions but will receive no damage, except damage over time)
  • Rapid Fist Rapid Fist
    A rapid strikes of fist. (Using Taijutsu reduce your HP by 5%)
  • Sky Dominate Fist Sky Dominate Fist
    A powerful hit towards enemys weak point with pin-point precision. Reduce 73HP each turn for 10 turns.
  • Kinjutsu: Lightning Charge II Kinjutsu: Lightning Charge II
    (Kinjutsu) Increase critical strike chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Lightning Golem Lightning Golem
    Summons a lightning golem from the characters chakra
  • S5 Kinjutsu: Cube Illusion S5 Kinjutsu: Cube Illusion
    (Kinjutsu) Form a kekkai around target. Target need to consume 40% extra CP, and reduce 3% HP and CP when attack with weapon. (4 turns)
  • S9 Kinjutsu: Diabolus Manifestation S9 Kinjutsu: Diabolus Manifestation
    (Kinjutsu) Removes all positive status of the target. Reduces 5% of the target's max HP and CP for 10 turns.
  • Kinjutsu: Dance of Fujin Kinjutsu: Dance of Fujin
    (Kinjutsu) Reduce 4/4/5 cooldown turns of skills that are resting.
  • Kinjutsu: Hell Fire Kinjutsu: Hell Fire
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Kinjutsu: Water Bundle III Kinjutsu: Water Bundle III
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • Kinjutsu: The Fan of God Killing Kinjutsu: The Fan of God Killing
    (Kinjutsu) Clear targets all postive status and decrease targets rate to critical, dodge, combustion, purify and reactive force by 10% (2 turns).
  • Dual Lightning Strike Dual Lightning Strike
    Strikes an enemy twice using a lightning strike.
  • Starfire Strike Kick Starfire Strike Kick
    Attack your target with a fiery jump kick.
  • S31 Kinjutsu: Gara Jinrai S31 Kinjutsu: Gara Jinrai
    (Kinjutsu) Attack at a speed so high that enemies cannot respond to it. This Taijustu is extremely accurate and can be used frequently.