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Kinjutsu: Lightning Flash V

Kinjutsu: Lightning Flash V

Kinjutsu: Lightning Flash V

Kinjutsu: Lightning Flash V's Informations in game :
Description :(Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
Category : Skills
Skill's Type :
Gold : 0
Token : 300
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 671
Level : 60
Cooldown : 14
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 4

Tag Effect
EffectDurationAmountChance
blind3 800

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Kinjutsu: Gun Blasting Kinjutsu: Gun Blasting
    (Kinjutsu) Deals 6% of the targets max HP as damage (Damage can not be reduced by any status effects). Increases users 6% damage for 5 turns
  • S36 Kinjutsu: Demon Raging Fist S36 Kinjutsu: Demon Raging Fist
    (Kinjutsu) A high-damage Taijutsu which can 100% stun target for 1 turn IF the target failed to dodge or have no Resist effect.
  • Kinjutsu: Lightning Charge V Kinjutsu: Lightning Charge V
    (Kinjutsu) Increase critical strike chance by 40%/42%/45%/49%/55%/55% for 3/3/3/3/3/4 turns.
  • Starfire Strike Kick Starfire Strike Kick
    Attack your target with a fiery jump kick.
  • S19 Kinjutsu: Mask of Hell Gate S19 Kinjutsu: Mask of Hell Gate
    (Kinjutsu) Hallucinate target with ecstatic sound - decrease targets rate to critical, dodge, combustion, purify and reactive force by 80% (4 turns).
  • Kinjutsu: Armor of Narukami III Kinjutsu: Armor of Narukami III
    (Kinjutsu) Increase damage and critical chance by 15%/20%/20%; and ignore 15%/20%/20% of targets dodge. (3/3/4 turns)
  • Summoning: Wind Vault Kick Summoning: Wind Vault Kick
    Summons Hurricane of the SNF to use the Vault-jump Wind Blade to cause damage. Opponent team is inflicted negative effect Bleeding for 3 turns (Bleeding: +20% damage taken).
  • Kinjutsu: Yata no Kagami Kinjutsu: Yata no Kagami
    Channels the power of the sacred mirror to prevent the users chakra. Player resists all debuff and the CP reduction effect caused by Drain and Reduce, and the skills used will not consume any CP for 2 turns. (Cannot charge for 3 turns)
  • Kinjutsu: Fire Power III Kinjutsu: Fire Power III
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Kinjutsu: Hamburger Blaster Kinjutsu: Hamburger Blaster
    (Kinjutsu) Use a huge hamburger assault target. Disallow target any weapon attack. Also will use up 250% CP on any jutsu (3 turns) (Using Taijutsu reduce your HP by 5%)
  • S45 Kinjutsu: Junkai Tsubame Gaeshi S45 Kinjutsu: Junkai Tsubame Gaeshi
    (Kinjutsu)An ancient powerful technique that mutilates the target rendering them completely enfeeble. Drains the targets current CP by 50% and applies chaos status for 1 turn. (Using Taijutsu reduce your HP by 5%)
  • Water Bombing Water Bombing
    Emit three water bomb from the top of your enemy.
  • S6 Kinjutsu: Black Crow S6 Kinjutsu: Black Crow
    (Kinjutsu) Reduce 70% targets dodge rate; and extra 70% dodge rate during targets attack. (4 turns)
  • Scatter Storm Scatter Storm
    Emits and scatte lightning storm to strike the ground
  • S49 Kinjutsu: Soul Resonation S49 Kinjutsu: Soul Resonation
    (Kinjutsu) Channels your own power to one of your ally through spiritual link. Sacrifices 10% of the users current HP & CP to recover one teammates hp & cp. (maximum amount of recovery is 40% of the targets max HP & CP) (The user cannot be healed by this skill.)
  • Strike And Shadow Strike And Shadow
    An attack that is so swift that target can only glimpse the shadow. (Using Taijutsu reduce your HP by 5%)
  • Earthen Fist Earthen Fist
    A fist made out of hard composition of mud
  • Lightning Nuclear Burst Lightning Nuclear Burst
    Explode a high voltage lightning ball on target.
  • S80 Kinjutsu: Almighty Shield S80 Kinjutsu: Almighty Shield
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (2 turns)
  • Wind Assault Wind Assault
    Releases a wind gust strike
  • S13 Kinjutsu: Infernal Puncture S13 Kinjutsu: Infernal Puncture
    (Kinjutsu) All targets will be restricted and 8% of his or her HP will also be reduced in next 3 turns.
  • Raising Fire Explosion Raising Fire Explosion
    Explode on target upon fire punching.
  • Refresh (Rank 3) Refresh (Rank 3)
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Make a Wish Kinjutsu: Make a Wish
    (Kinjutsu) Inflicts target Internal Injury for 2 turns and chaos for 2 turns. (Disable healing effect)
  • Kinjutsu: Metal Crush Kinjutsu: Metal Crush
    (Kinjutsu) Inflicts bleeding status and stun target for 3 turns. (35% bleeding)
  • Kinjutsu: Rage of Yama Kinjutsu: Rage of Yama
    (Kinjutsu) Increase damage as well as damage taken by 20%/25%/30%; Enemy will also take all damage that made on you (3 turns).