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Medical Class Jutsu

Medical Class Jutsu

Medical Class Jutsu

Medical Class Jutsu's Informations in game :
Description :Recover [valamount] HP in the team. Higher level heals more HP. Used once only in each battle.
Category : Skills
Skill's Type :
Gold : 0
Token : 100000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 0
Cooldown : 0
Cakra Point : 0
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
skill_20003 200

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • S24 Kinjutsu: Detach of Soul S24 Kinjutsu: Detach of Soul
    (Kinjutsu) Drain targets spirit level, directly absorb their 20% HP & CP.
  • Kinjutsu: Thunder Explosion Kinjutsu: Thunder Explosion
    (Kinjutsu) Coats the user with supercharged thunder. Increases critical chance and critical damage by 45%. Inflicts “Stun” status to attackers for 3 turns. (Stun: 1 turn)
  • Flaming World Flaming World
    Light up infinite fiery and burn everything into dust.
  • Kinjutsu: Strong Arm Of Suiten Kinjutsu: Strong Arm Of Suiten
    Reduce 20% combustion chance (4 turns), increase 3 Fire Ninjutsu cool down, reduce 50% damage if player is under Kinjutsu: Shark Encampment Shield status effect. (4 turns)
  • Kinjutsu: Delicious Bisque Kinjutsu: Delicious Bisque
    (Kinjutsu) Recover HP & CP by 25% and SP by 5%. Removes all negative status to user.
  • Kinjutsu: Infinite Whirlwind Breakthrough II Kinjutsu: Infinite Whirlwind Breakthrough II
    Remove all negative status for once; reduce 1 Wind Ninjutsu Cool Down on every attack the player receives (2/3 Turns).
  • Thunder Fall Thunder Fall
    Guide the thunder in the sky to strike into your enemy. Inflicts Blind status to your target for 3 turns. (extra 20% dodge rate during targets attack)
  • S80 Kinjutsu: Advanced Almighty Shield S80 Kinjutsu: Advanced Almighty Shield
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (3 turns)
  • Kinjutsu: Inazuma Mangedan Kinjutsu: Inazuma Mangedan
    (Kinjutsu) User consumes all CP, target inflicts the Blind status (2 turns) (extra 100% dodge rate during targets attack)
  • Kinjutsu: Feather Illusion Kinjutsu: Feather Illusion
    (Kinjutsu) A Genjutsu that causes Sleep for 3 turns. Any damage dealt to the target will break the effect.
  • Kinjutsu: Ichimonji Ryuuen Kinjutsu: Ichimonji Ryuuen
    (Kinjutsu) Target inflicts Internal Injury for 3 turns (Disable healing effect)
  • Dagger of Wind Dagger of Wind
    Creates a dagger wind attack
  • Summoning: Batarizords Revenge Summoning: Batarizords Revenge
    Summons robotic zords to burn your opponents to ashes. Reduces all targets HP by 10% for 2 turns. (Base on maximum HP)
  • Kinjutsu: Silence of Onmyouji Kinjutsu: Silence of Onmyouji
    (Kinjutsu) Removes all positive status to the target and negative status to user.
  • Kinjutsu: Lightning Style Bunshin Kinjutsu: Lightning Style Bunshin
    (Kinjutsu) Creates 4 Bunshins for 5 turns. Has 60% chance to consume a Bunshin to negate all attack damage and negative effect. Stun enemy who attacks the Bunshin for 1 turn.
  • Kinjutsu: Water Bundle II Kinjutsu: Water Bundle II
    (Kinjutsu) Restrain your enemy. Enemy will not be able to use any skills for 2/2/2/3/3 turns
  • S55 Kinjutsu: Curse of the Infernal Seeds S55 Kinjutsu: Curse of the Infernal Seeds
    (Kinjutsu) Summons demonic seeds that latches itself to the target and sprouts, limiting the victims battle potential. Reduces targets critical, dodge, combustion, purify and reactive force chance by 70% for 5 turns.
  • Earth Spike Earth Spike
    Releases a huge earth spikes from the ground
  • Kinjutsu: Advanced Minotaur Combo Kinjutsu: Advanced Minotaur Combo
    (Kinjutsu) Opponent team is inflicted negative effect Internal Injury and reduces attack damage by 100% for 4 turns.
  • Kinjutsu: Kick of Chaos Kinjutsu: Kick of Chaos
    (Kinjutsu) Target have 80% chance of Stun for 2 turns.
  • Kinjutsu: Embrace of Golem Kinjutsu: Embrace of Golem
    (Kinjutsu) Increase HP by 5%/6%/6% every turn and will not be affected by any negative status (3/3/4 turns).
  • Kinjutsu: Archangels Fury Kinjutsu: Archangels Fury
    (Kinjutsu) Exact divine retribution with continues blow of seraphic light. Removes targets all positive status and reduces dodge rate by 50% for 3 turns.
  • S66 Kinjutsu: Advanced Star Fire Break S66 Kinjutsu: Advanced Star Fire Break
    (Kinjutsu) Inflicts Internal Injury and Bleeding status for 4 turns. (Disables healing and Increases damage taken by 45%)
  • Kinjutsu: Shield of Suiten III Kinjutsu: Shield of Suiten III
    (Kinjutsu) Take damage by CP instead of HP (Ratio: 1CP = 2/3/3HP) (3/3/4 turns). (HP will be reduced when there is not enough CP left)
  • Kinjutsu: Advanced Smoke and Venom Kinjutsu: Advanced Smoke and Venom
    All targets inflict the Blind and 'Poison' status (3 turns) (extra 70% dodge rate during targets attack) (Reduce 7% HP)
  • Santas bomb Santas bomb
    Throw Santas gifting bag to enemy. Target inflicts the Blind status (4 turns) (extra 50% dodge rate during targets attack)
  • Kinjutsu: Gun Blasting Kinjutsu: Gun Blasting
    (Kinjutsu) Deals 6% of the targets max HP as damage (Damage can not be reduced by any status effects). Increases users 6% damage for 5 turns