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Meridian Kekkai

Meridian Kekkai

Meridian Kekkai

Meridian Kekkai's Informations in game :
Description :The Meridian Kekkai grants the user with the ability to rebound damage based on the reduced/absorbed amount of CP.
Category : Talent Skills
Skill's Type :
Cooldown : 0
This Talent Skills has 10 Levels

  • Meridian Kekkai

    Meridian Kekkai Level 1
    Whenever your CP was absorbed or reduced, attacker will recieve 13% of the absorbed/reduced CP as damage and has a 5% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 1 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 5 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 2
    Whenever your CP was absorbed or reduced, attacker will recieve 19% of the absorbed/reduced CP as damage and has a 12% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 2 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 10 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 3
    Whenever your CP was absorbed or reduced, attacker will recieve 25% of the absorbed/reduced CP as damage and has a 18% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 3 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 25 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 4
    Whenever your CP was absorbed or reduced, attacker will recieve 31% of the absorbed/reduced CP as damage and has a 22% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 4 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 50 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 5
    Whenever your CP was absorbed or reduced, attacker will recieve 37% of the absorbed/reduced CP as damage and has a 28% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 5 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 100 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 6
    Whenever your CP was absorbed or reduced, attacker will recieve 44% of the absorbed/reduced CP as damage and has a 34% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 6 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 200 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 7
    Whenever your CP was absorbed or reduced, attacker will recieve 51% of the absorbed/reduced CP as damage and has a 40% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 7 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 300 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 8
    Whenever your CP was absorbed or reduced, attacker will recieve 58% of the absorbed/reduced CP as damage and has a 46% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 8 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 450 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 9
    Whenever your CP was absorbed or reduced, attacker will recieve 64% of the absorbed/reduced CP as damage and has a 52% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 9 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 600 Passive Skill

  • Meridian Kekkai

    Meridian Kekkai Level 10
    Whenever your CP was absorbed or reduced, attacker will recieve 71% of the absorbed/reduced CP as damage and has a 60% chance of getting stunned for 1 turn. (No effect with CP reduction over time skills)
    Level : 10 Cakra Point : 0 Damage : 0 Cooldown : 0 Senjutsu Point : 0 Talent Skills Point : 800 Passive Skill


Require : 2540 Talent Skills Point to upgrade from level 1 to 10

You might as well compare with these Talent Skills so you can decide which Talent Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Talent Skills might have better effect . Here we go :

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    Summon gravestones from the underworld to attack all target.
  • Nature Power Nature Power
    Chance to inflict Nature Power upon using Earth or Water skills (HP & CP Recovery).
  • Saint Physique Saint Physique
    Releases the user's cell regeneration limit when HP hits critical level.
  • Soul of Onmyouji Soul of Onmyouji
    Summon the soul of onmyouji to protect you from physical damage.
  • Beetle Carapace Beetle Carapace
    A special insect shell grows on the body that improves defense and can remove harmful effects. Reduces damage taken and increases purify chance.
  • Acupuncture: Meridians Destruction Acupuncture: Meridians Destruction
    Aim at meridians of target and acupuncture to interfere targets flow of chakra in the body.
  • Demon Song: Phantom Wave Demon Song: Phantom Wave
    Play the song of demon to interfere with the attention of target.
  • Divine Wind of Onmyousamurai Divine Wind of Onmyousamurai
    The fusion of onmyouji and samurai to combine the power of both to attack target.
  • Mirror of Grace Mirror of Grace
    Advanced Genjutsu: Target is trapped into the world of hallucinations.
  • Secret Enraged Forest: Smothering Bind Secret Enraged Forest: Smothering Bind
    Entwine target with branches of tree.
  • Extreme Mode Extreme Mode
    Extreme Mode: Develop every part of the body to a superb condition for a short period of time. (Warning: serious side effects)
  • Pestilence Pestilence
    Attacks the target using your insects to feed on the targets chakra. Drains the targets CP and stuns it if its CP turns to 0.
  • Saint Blessing Saint Blessing
    Absolute chakra control over oneself enables the user to further enhance life regeneration.
  • Ultimate Dance Ultimate Dance
    Advanced Taijutsu: Fatal attack to a target, must be used in Extreme Mode.
  • Samurai: One Sword Samurai: One Sword
    Summon the soul of samurai to attack target with sword.
  • Dark Eye Dark Eye
    The awakening of Dark Eye grants user with strong vision.
  • Eight Extremities Fist Eight Extremities Fist
    Basic Taijutsu: Apply the usage of chakra into taijutsu and give better damage.
  • Meridian Search Meridian Search
    Visualize the position of meridians of target and give better chance to do critical damage.
  • Unyielding Saint Unyielding Saint
    Unleashes the full potential of 'Saint Power' by pushing all cells in the body beyond its limit.
  • Mirror of Freedom Mirror of Freedom
    Advanced Genjutsu: Cast the ultimate genjutsu on own self so as to travel between the world of illusions and the real world.
  • Secret Lava: Lava Spirits Secret Lava: Lava Spirits
    Create explosive clay bugs and dispatch them to target.
  • Secret Silhouette: Strangle Secret Silhouette: Strangle
    Restrict and strangle target by manipulating the shadow.
    Damage tripled when target is in Silhouette status
  • Mirror of Strength Mirror of Strength
    Advanced Ninjutsu: Chakra of user is incarnated into a titan.
  • Ultimate Evolution Ultimate Evolution
    The evolution has reached its final state increasing all attack damage. Increases all attack damage based on the users max CP.
  • Demon Song: Song of Fantasia Demon Song: Song of Fantasia
    Play the song of demon to temporarily erase jutsu knowledge of target. (PvP Jutsu)
  • Acupuncture: Meridian Anesthesia Acupuncture: Meridian Anesthesia
    Anesthetize yourself to reduce damage and recover HP for a number of turns, but interfere with CP recovery of user.
  • Saint Soul Saint Soul
    Extensive knowledge of chakra control allows the user to enhance its own life regeneration.