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Kinjutsu: Advance Bunshin Attack

Kinjutsu: Advance Bunshin Attack

Kinjutsu: Advance Bunshin Attack

Kinjutsu: Advance Bunshin Attack's Informations in game :
Description :(Kinjutsu) Sends out shadow bunshin to assault your target. Random Absorb Target 2 Positive Status. (Cannot absorb skills that cannot be dispersed)
Category : Skills
Skill's Type :
Gold : 0
Token : 10000
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 295
Level : 1
Cooldown : 20
Cakra Point : 10
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 5

Tag Effect
EffectDurationAmountChance
absorb_buff0 20

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • S5 Kinjutsu: Cube Illusion S5 Kinjutsu: Cube Illusion
    (Kinjutsu) Form a kekkai around target. Target need to consume 40% extra CP, and reduce 3% HP and CP when attack with weapon. (4 turns)
  • Kinjutsu: Advance Phantom Impulse Kinjutsu: Advance Phantom Impulse
    (Kinjutsu) Target 15% maximum HP as damage. Damage done not affected by any status; this Jutsu can be dodged. Increase 15% Damage for the next 5 turns.
  • Kinjutsu: Water Renewal III Kinjutsu: Water Renewal III
    (Kinjutsu) Regenerate 13%/15%/18%/18%/22%/22% CP every turn for 3/3/3/4/4/5 turns.
  • Hands of Water Cannon Hands of Water Cannon
    Shoot our pressured water out of your hands.
  • S74 Kinjutsu: Advanced Magatama Crash S74 Kinjutsu: Advanced Magatama Crash
    (Kinjutsu) Removes targets all positive status. Inflicts Internal Injury and Darkness for 4 turns. (35% dodge reduction)
  • Kinjutsu: Taiko Outbreak Kinjutsu: Taiko Outbreak
    (Kinjutsu) Burn the morale by drumming, remove all negative effects. Ignore all damages. (1 turn)
  • S66 Kinjutsu: Advanced Star Fire Break S66 Kinjutsu: Advanced Star Fire Break
    (Kinjutsu) Inflicts Internal Injury and Bleeding status for 4 turns. (Disables healing and Increases damage taken by 45%)
  • S57 Kinjutsu: Dragons Shock S57 Kinjutsu: Dragons Shock
    (Kinjutsu) Concentrates energy to the lower body to perform a devastating kick. Inflicts Internal Injury and reduces targets attack damage by 50% for 4 turns. (Using Taijutsu reduce your HP by 5%)
  • Kinjutsu: Gan Ute Kinjutsu: Gan Ute
    (Kinjutsu) Target inflicts Internal Injury for 2 turns (Disable healing effect)
  • Gathering Clouds of Heaven Gathering Clouds of Heaven
    A devastating attack which uses chakra to summon the mighty weapon Gathering Clouds of Heaven. Reduce 141HP each turn for 10 turns.
  • S80 Kinjutsu: Almighty Shield S80 Kinjutsu: Almighty Shield
    (Kinjutsu) User consumes all CP and gains the Debuff Resist and Guard statuses (2 turns)
  • S21 Kinjutsu: Meridian Break Step S21 Kinjutsu: Meridian Break Step
    (Kinjutsu) Focus on targets meridian, and kick into pressure point rapidly which target fail to use Jutsu and Charge for 2 turns. (Using Taijutsu reduce your HP by 5%)
  • Medical Class Jutsu Medical Class Jutsu
    Recover [valamount] HP in the team. Higher level heals more HP. Used once only in each battle.
  • Kinjutsu: Hidden Among Rocks Kinjutsu: Hidden Among Rocks
    (Kinjutsu) Reduce taken damage for 100% for 1/1/1/1 turn and increase attack damage for 75%/80%/85%/90% in the next turn.
  • Elbow Knee Combo Elbow Knee Combo
    Hit target with elbow and knees. (Using Taijutsu reduce your HP by 5%)
  • Dual Wind Cutter Dual Wind Cutter
    Concentrate chakra in your hand and release two sharp cutters made from wind.
  • S37 Kinjutsu: Drunken Boxing S37 Kinjutsu: Drunken Boxing
    (Kinjutsu) Increase all damage done by 50% to all attacks next turn. This Kinjutsu can be used very frequently.
  • Kinjutsu: Fire Power III Kinjutsu: Fire Power III
    (Kinjutsu) Increase all damage done by 40%/42%/45%/49%/55%/55% to all attacks for 3/3/3/3/3/4 turns.
  • Refresh (Rank 3) Refresh (Rank 3)
    Use your chakra to recover HP.(+ HP)
  • Kinjutsu: Make a Wish Kinjutsu: Make a Wish
    (Kinjutsu) Inflicts target Internal Injury for 2 turns and chaos for 2 turns. (Disable healing effect)
  • Four Palm Four Palm
    Concentrate chakra on hand and attack the enemy four times. (Using Taijutsu reduce your HP by 5%)
  • Starfire Formation Starfire Formation
    Release a lot of fiery kunai and strike target by self-explosion.
  • Rock Dumplings Rock Dumplings
    Absorbs mineral from rock and creates an earth rock boulder.
  • Kinjutsu: Flame Armor Kinjutsu: Flame Armor
    (Kinjutsu) Envelops the user with blistering fire. Increases damage by 70% and inflicts “Burn” status to attackers for 3 turns. (Burning: 5%, 3 turns)
  • Kinjutsu: Hell Fire III Kinjutsu: Hell Fire III
    (Kinjutsu) Inflicts damage and burn effect for 3/3/3/3/4 turns (Burn -3%/-4%/-5%/-6%/-6% damage per turn)
  • Kinjutsu: Armor of Narukami Kinjutsu: Armor of Narukami
    (Kinjutsu) Increase damage and critical chance by 15%/20%/20%; and ignore 15%/20%/20% of targets dodge. (3/3/4 turns)