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Kinjutsu: Dance of Fujin III

Kinjutsu: Dance of Fujin III

Kinjutsu: Dance of Fujin III

Kinjutsu: Dance of Fujin III's Informations in game :
Description :(Kinjutsu) Reduce 4/4/5 cooldown turns of skills that are resting.
Category : Skills
Skill's Type :
Gold : 0
Token : 300
Prestige : 0
PvP Point : 0
Merit : 0
Damage : 0
Level : 60
Cooldown : 12
Cakra Point : 127
Require Emblem : YES
Sell Able : YES
Learn in Academy : YES
Rarity : 4

Tag Effect
EffectDurationAmountChance
cooldown_reduction0 50

You might as well compare with these Skills so you can decide which Skills you're gonna use for ninja Saga Pvp or in Hunting House for easier killing the boss or your opponent in ninja saga PvP
These Skills might have better effect . Here we go :

  • Unlimited Burst Strike Unlimited Burst Strike
    Combine all your lightning element within your attack.
  • Kinjutsu: Sakura Giant Punch Kinjutsu: Sakura Giant Punch
    (Kinjutsu) Removes target's all positive status and reduces dodge rate by 50% for 3 turns.
  • Golden Woven Clew Golden Woven Clew
    The woven clew that was made by Frigga has golden threads and possesses magical power. Target will consume 40% extra CP and reduces targets HP/CP by 3% on every weapon attack. (3 turns)
  • Kinjutsu: Firecrackers Jutsu Kinjutsu: Firecrackers Jutsu
    Kinjutsu: Firecrackers Jutsu
  • Kinjutsu: Prison Colliding Wave Kinjutsu: Prison Colliding Wave
    (Kinjutsu) Reduce target HP & CP by 2%/3%/5%/8% and stun target for 2 turns.
  • Kinjutsu: Ichimonji Ryuuen Kinjutsu: Ichimonji Ryuuen
    (Kinjutsu) Target inflicts Internal Injury for 3 turns (Disable healing effect)
  • Kinjutsu: Schoolbag Burst Kinjutsu: Schoolbag Burst
    (Kinjutsu) Smashes a schoolbag to the ground with great force. (Can be used frequently.)
  • S8 Kinjutsu: Yatagarasu S8 Kinjutsu: Yatagarasu
    (Kinjutsu) The first enemy who attack user after the buff will receive a random status, include stun, restrict, meridians seal and sleep. (4 turns)
  • Kinjutsu: Lightning Flash II Kinjutsu: Lightning Flash II
    (Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
  • Kinjutsu: Earth Absorption IV Kinjutsu: Earth Absorption IV
    (Kinjutsu) Earth damage that drain 15%/25%/40%/60%/85% of targets current CP
  • S8 Kinjutsu: Soul Upheaval S8 Kinjutsu: Soul Upheaval
    (Kinjutsu) Calls forth a wave of corrupted souls to burn 85% of target's CP.
  • Kinjutsu: Golem Rock Gauntlets II Kinjutsu: Golem Rock Gauntlets II
    Remove all negative status for once; reduce 25%/30% damage (2/3 turns); if any Earth Ninjutsu is used, next turn reduce 100% damage.
  • Kinjutsu: Perfect Swing Kinjutsu: Perfect Swing
    Puts 1 random skill into cooldown for 10 ~ 20 turns on successful attack. This skill has the same cooldown as the target skill if it hits and has a chance to be reduced by 0 ~ 1 turn. (PvP Jutsu)
  • Kinjutsu: Flame Armor Kinjutsu: Flame Armor
    (Kinjutsu) Envelops the user with blistering fire. Increases damage by 70% and inflicts “Burn” status to attackers for 3 turns. (Burning: 5%, 3 turns)
  • Kinjutsu: Tenson Omi Korin Kinjutsu: Tenson Omi Korin
    (Kinjutsu) Legendary Genjutsu, summon Tenson Omi Korin for a team protection. The team recover 500 HP every turn and will not be affected by any negative status (2 turns).
  • Kinjutsu: Five Finger Lightning Spear Kinjutsu: Five Finger Lightning Spear
    (Kinjutsu) This jutsu can be used more frequently and consumes less CP
  • Summoning: Water Polo Cannon Summoning: Water Polo Cannon
    Summons Tsunami of the SNF to use Water Sphere attack on all opponents.
  • Kinjutsu: Meteor Combo Kinjutsu: Meteor Combo
    Reduce targets 11% HP.
  • Lightning Impulse Lightning Impulse
    Transforms into a lightning ethereal to strike an enemy
  • Kinjutsu: Lightning Flash V Kinjutsu: Lightning Flash V
    (Kinjutsu) Lightning Flash that blinds a target for 2/2/2/2/3 turns. (extra 70%/72%/75%/80%/80% dodge rate during targets attack)
  • Kinjutsu: Advance Bunshin no Jutsu Kinjutsu: Advance Bunshin no Jutsu
    (Kinjutsu) Creates 2 Bunshins for 3 turns. Has 40% chance to consume a Bunshin to negate all attack damage and negative effect.
  • Kinjutsu: Tensakura Sanka Kinjutsu: Tensakura Sanka
    (Kinjutsu) Understand the enemys movement with the aid of Sakuras Power. Instantly remove all negative status for once; Ignore 100% of targets dodge in next 3 turns.
  • Kinjutsu: Great Slashing Windstorm Kinjutsu: Great Slashing Windstorm
    (Kinjutsu) Target reduce 100% dodge (2 turns)
  • Obsidian Needles Obsidian Needles
    Impales the target with sharp rocks. Inflicts “Weaken” status to target. (Weaken: 30%, 1 turn)
  • S60 Kinjutsu: Spirit Fusion S60 Kinjutsu: Spirit Fusion
    (Kinjutsu) Infuses own chakra with raw natural energy to temporarily gain a chakra cloak. Reflects 60% of the damage taken to the attacker and recovers 8% of users max HP after taking damage for 3 turns.
  • Kinjutsu: Takamagahara Kinjutsu: Takamagahara
    (Kinjutsu) Remove all positive status effect of target. Reduce target HP & CP by 10% 10 turns. (Base on maximum HP & CP)
  • S47 Kinjutsu: Explosive Fire Bomb S47 Kinjutsu: Explosive Fire Bomb
    (Kinjutsu) Anyone who attacks the same target can recover HP from the target within the coming 4 turns. (Amount: 50% of damage made)